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	<title>ugh.cc</title>
	<link>http://ugh.cc</link>
	<description>Just another WordPress weblog</description>
	<lastBuildDate>Tue, 04 May 2010 12:32:58 +0000</lastBuildDate>
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		<title>F# short hand syntax for maps and sets</title>
		<description><![CDATA[I&#8217;ve always though it a shame that there is no in language short hand syntax for maps and sets in F#, something like {{foo = 1; bar = 2}} and {#1, 2#} &#8211; but having a very flexible language at my disposal I set out to find some way to achieve this, mostly for fun [...]]]></description>
		<link>http://ugh.cc/f-short-hand-syntax-for-maps-and-sets/</link>
			</item>
	<item>
		<title>IronJS Update &#8211; Implicit globals, hidden classes and stubs.</title>
		<description><![CDATA[You might remember my last post about IronJS performance, and that there were some trouble with the speed of implicit globals in the loop-empty-resolve.js benchmark, after a lot of improvements in both the generated code, the compiler and the way globals are handled I can now report that the performance of implicit globals (and globals in general) have increased ten fold.]]></description>
		<link>http://ugh.cc/implicit-globals-hidden-classes-and-stubs/</link>
			</item>
	<item>
		<title>F# VS2010 Theme</title>
		<description><![CDATA[Here's the current syntax coloring theme I'm using for F# in Visual Studio 2010, I dubbed it "Emerald Dragon" (pretty corny, I know).]]></description>
		<link>http://ugh.cc/f-vs2010-theme/</link>
			</item>
	<item>
		<title>Response to Mark Everard</title>
		<description><![CDATA[I colleague of mine just told me about Mark Everards response to my previous post about EPiServer. Without trying to turn this into some blog-battle, I'll give my response.]]></description>
		<link>http://ugh.cc/response-to-mark-everard/</link>
			</item>
	<item>
		<title>uBench: IronJS (F#-JIT) vs. V8 vs. TraceMonkey</title>
		<description><![CDATA[The core of the F# JIT is starting to get finalized, performance is some-what stable. So I figured it was time to post some benchmarks, I choose to run the uBench test suite from the WebKit project. Since the runtime itself doesn't support all the keywords/built-ins that are needed to run SunSpider it will still have to wait a few more weeks before I can present results on it.]]></description>
		<link>http://ugh.cc/ubench-ironjs-f-jit-vs-v8-vs-tracemonkey/</link>
			</item>
	<item>
		<title>Hidden Class vs. Hash Table property lookups</title>
		<description><![CDATA[Just a quick benchmark I just did, comparing property lookup speed in IronJS using the new Hidden Classes implementation vs. the old Hash Table version.]]></description>
		<link>http://ugh.cc/hidden-class-vs-hash-table-property-lookups/</link>
			</item>
	<item>
		<title>The Great EPiServer Rant</title>
		<description><![CDATA[EPiServer is a CMS, it's not very well known outside of northern Europe - but here its use is quite extensive, especially in Sweden (since it originated out of our capital, Stockholm). I've been working full-time as an EPiServer developer for the better part of two years now, sure few side projects in Wordpress, Code Igniter or some other of the myriad of web platforms/frameworks that exist have been churned out also. But mostly in EPiServer, by far.]]></description>
		<link>http://ugh.cc/the-great-episerver-rant/</link>
			</item>
	<item>
		<title>IronJS on CLR 2 and Mono 2.6</title>
		<description><![CDATA[I just wanted to give a quick notice that I got the new compiler for IronJS to run on both .NET 2.0 and Mono 2.6 today, the goal is for IronJS to be able to run on .NET 2.0, 3.x and 4.x plus Mono 2.6]]></description>
		<link>http://ugh.cc/ironjs-on-clr-2-and-mono-2-6/</link>
			</item>
	<item>
		<title>Now with RSS</title>
		<description><![CDATA[So apparently I managed to delete the RSS feed link when I re-did my layout, it's back now. Enjoy.]]></description>
		<link>http://ugh.cc/now-with-rss/</link>
			</item>
	<item>
		<title>IronJS &#8211; Function call overhead benchmark</title>
		<description><![CDATA[After battling all night with the DLR to get decent function call performance I think I'm close to what will be the final implementation for dispatching function calls, here's a quick benchmark, same contestants as yesterday.]]></description>
		<link>http://ugh.cc/ironjs-function-call-overhead-benchmark/</link>
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